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我是欢迎您的维基人:喵喵喵留言) 2018年3月15日 (四) 01:21 (UTC)


 您好,Allinal! 欢迎來到維基百科!多謝您對香港相關條目的貢獻。

我是歡迎您的維基人:喵喵喵留言) 2018年3月15日 (四) 01:21 (UTC)

您好!欢迎来到维基百科。

感謝您對維基百科的興趣與貢獻,希望您會喜歡這裏。您可以继续以匿名身份參與,但不妨考虑登記一個帳戶以使用更多功能,例如你能夠:

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我是欢迎您的维基人:喵喵喵留言) 2018年3月15日 (四) 01:21 (UTC) {{subst:Welcomne|sign=Your have no time}}

您好,Allinal/沙盒!欢迎加入维基百科![编辑]

感謝您對維基百科的興趣與貢獻,希望您會喜歡這裡。除了歡迎辭以外,也請您了解以下重要文章:

If you have any questions about the Chinese Wikipedia, please leave a message here. Thank you for visiting!

我是歡迎您的維基人:喵喵喵留言) 2018年3月15日 (四) 01:21 (UTC)



您好,!欢迎加入维基百科!

感謝您對維基百科的興趣與貢獻,希望您會喜歡這裡。除了歡迎辭以外,也請您了解以下重要文章:

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If you have any questions about the Chinese Wikipedia, please leave a message here. Thank you for visiting!

我是欢迎您的维基人:喵喵喵留言) 2018年3月15日 (四) 01:21 (UTC)


Translating[编辑]

Red Dead Redemption
类型Action-adventure
平台
开发商Rockstar San Diego[a]
发行商Rockstar Games
制作人
  • Steve Martin
  • Josh Needleman
  • David Kunkler
  • John Ricchio
设计师
编剧
程序Ted Carson
美术
  • Joshua Bass
  • Daren Bader
  • George Davis
  • Nick Trifunovic
音乐
  • Bill Elm
  • Woody Jackson
系列Red Dead
引擎RAGE
模式Single-player, multiplayer
发行日
  • 北美:2010年5月18日
  • PAL:2010年5月21日

游戏设定在一个第三人称视角的开放世界中,玩家可以在游戏所设定的世界中和NPC进行互动。玩家可以骑马或者步行来环游整个架空意义下的美国西部墨西哥世界。游戏中的枪战有着类似子弹时间的设定,玩家可以在敌人放慢动作的一段时间内在敌人身上标记多个射击目标。游戏中有道德值系统,玩家的行为会不仅会影响到玩家的名誉,而且NPC对于玩家的态度也会因之而改变。游戏设有多人模式,允许最多十六名玩家参与。 Upon its release, Red Dead Redemption was acclaimed by many reviewers, with praise directed at the game's visuals, dynamically-generated music, voice acting, gameplay, and story. The game has shipped over 15 million copies and won year-end accolades, including Game of the Year英语Game of the Year awards from several gaming publications英语Video game journalism. It is widely considered one of the greatest video games of all time英语List of video games considered the best. After the game's release, several downloadable content additions were released; Red Dead Redemption: Undead Nightmare英语Red Dead Redemption: Undead Nightmare, later released as a standalone game, added a new single-player experience in which Marston searches for a cure for an infectious zombie plague英语Zombie apocalypse that has swept across the Old West. A Game of the Year Edition containing all additional content was released in October 2011. A prequel, Red Dead Redemption 2, was announced in October 2016, and is scheduled to be released in October 2018.

Gameplay[编辑]

Red Dead Redemption is a Western英语Western (genre)-themed action-adventure game played from a third-person perspective英语Virtual camera system. The player controls John Marston and completes missions, linear scenarios with set objectives, to progress through the story. Outside of missions, players may freely roam the open world. The player can interact with the environment and engage in combat with enemies, using various firearms. Different breeds of horses are the main forms of transportation, each with different attributes. These horses must be tamed in order to use them. Marston can utilize trains for quick travelling, but he can also stop the train by threatening or killing the passengers or driver. The game's undeveloped land makes up the largest portion of the game world, featuring various rugged and vast landscapes with occasional travelers, bandits, and wildlife. Urban settlements range from isolated farmhouses to crowded towns. Besides the American West, the player can also traverse a fictional Mexican state bordering the United States.[2]

In addition to following the main storyline, the player character will witness and can take part in random events they encounter as they explore the game world. These include public hangings, ambushes, pleas for assistance, encounters with strangers, ride-by shootings, and dangerous animal attacks. For example, if a group of people ride into town firing guns in the air, Marston can kill them, and will receive a bonus of honor and fame for protecting the town. The player character can also take part in optional side activities, most of which give the player money. These side activities include dueling, in which the player character must be a faster draw英语Fast Draw than their opponent; bounty hunting, where Marston can hunt down bounties on wanted posters; herb collecting, which involves gathering exotic plants from around the game map for town medics; gambling, where people can be found playing games such as poker and Five Finger Fillet英语Knife game;[3][4] and hunting, in which the player can kill wild animals and skin their hides.[4]

Red Dead Redemption makes use of a morality system where players have the ability to gain positive or negative honor.[2] Honor can be gained by making morally positive choices, such as taking in an outlaw alive or saving a woman from a kidnapping. The player character's overall honor standard is lowered for committing crimes or other negative choices. This works in conjunction with another system, fame, which affects how people react based on Marston's honor status. If Marston has little honor, non-player characters will feel insecure around him. If he has a high amount of honor, other characters will usually greet him and feel safe around him. He will also receive discounts in some stores, more pay for jobs and other bonuses.[2][5] A very low honor rating can result in a town's establishments closing their doors when Marston arrives. To combat this he can disguise himself by wearing a bandana英语bandana when performing criminal acts; alternatively, a very negative or criminal reputation warrants the player a large amount of respect and steep discounts from bandits and fencers at criminal hideouts, such as Thieves' Landing.[2]

Combat[编辑]

File:RedDeadRedemptionGameplay.jpg
Red Dead Redemption features a cover system英语cover system that lets the player character hide behind objects and reach out to fire on people and animals.

Gunfights are a major gameplay mechanic in Red Dead Redemption. The player can take cover, target a specific person or animal, blindfire英语blindfire, and free aim. Individual body parts can also be targeted, in order to take targets down non-lethally. When the player shoots an enemy, the game engine uniquely creates the AI英语Artificial intelligence (video games) reactions and movements depending on where they were hit. The player character can choose from period-accurate weapons including revolvers, pistols, lever or bolt-action rifles, shotguns, sniper rifles, knives, explosives, lassos, mounted Gatling guns, and cannons.[6] Duels utilize a gunslinger英语gunslinger gameplay mechanic known as Dead Eye. Dead Eye is a targeting system that is used in a bullet time-like manner, allowing the player to slow down time to place a precise shot or paint in multiple shots. When the targeting sequence ends, Marston automatically fires to all marked locations in extremely quick succession.[2]

Adopted from the Grand Theft Auto series, Red Dead Redemption has a modified wanted system. When the player commits a crime such as killing people near witnesses, some will run to the nearest police station. The player can bribe them or kill them before they reach the station. If a crime is committed near a police officer, the wanted meter immediately appears along with a bounty count which increases with each crime committed. If Marston's bounty becomes high enough he will be pursued by either the U.S. Marshals or by the Mexican Army depending on his locations. To evade law enforcement in pursuit, John Marston must escape a circular zone until the wanted meter disappears. Alternatively, the player character can kill all lawmen in a town to have the wanted meter disappear.[2] Despite the chase being aborted, a bounty is placed upon John which will cause bounty hunters to come after him in the wilderness. It is impossible to surrender to these bounty hunters by putting away Marston's weapon and standing still as they will kill him regardless. Only law enforcement in towns and a posse英语Posse comitatus (common law) will accept surrenders. The law will continue to chase Marston unless he pays his bounty at a telegraph station or presents a pardon letter. When arrested, Marston pays off his bounty and is then released. If the player does not have enough money to pay back the bounty, the law will assign bounty hunting activities.[2]

Multiplayer[编辑]

Red Dead Redemption includes online multiplayer with a maximum of 16 players per session. Every multiplayer game, both free-for-all and team based, will begin with a Mexican standoff英语Mexican standoff. Survivors of the standoff will be able to move to any part of the battlefield in preparation for respawning enemies. Crates in the environment contain extra weapons, ammo, and other powerup英语powerups. Players can level up and complete weapon challenges which earn them rewards such as new character models, golden weapon skins, new titles, and new breeds of animal mounts.[7] Additional multiplayer modes were added via downloadable content (DLC). Stronghold is an attack or defend scenario, with teams switching roles as the round ends. It is included in the Liars and Cheats pack.[8] The Undead Nightmare英语Red Dead Redemption: Undead Nightmare pack included two new games modes: Undead overrun mode, and Land Grab. It also included eight new zombie characters.[9]

The free-for-all and team versions of Shootout mode both follow a traditional deathmatch scenario where players or teams must accumulate the most kills. Many capture the flag variants are also available. Hold Your Own is a traditional mode where each team has to defend their bag of gold from the enemy team whilst capturing the other. Grab The Bag has both teams attacking one bag placed in a section of the map. Gold Rush is a free-for-all variant, trying to grab and keep as many bags as possible. The multiplayer portion Red Dead Redemption also features open world gameplay.[2] All players in the server can form or join a group of other players, known as a posse, of up to eight players and take part in activities such as hunting or attacking computer-controlled gang hideouts or another player's posse.[10] In some game modes, players are unable to kill other players.[11][b]

Synopsis[编辑]

Setting[编辑]

Red Dead Redemption spans two fictitious United States counties and a fictitious Mexican state: New Austin, West Elizabeth, and Nuevo Paraiso. New Austin and West Elizabeth are adjacent to each other and share a southern border with Mexico. Nuevo Paraiso is a Mexican state, separated from U.S. territory by the San Luis river. The game takes place primarily in the year 1911, featuring the final decade of the American Frontier and the cowboy and outlaw archetypes that shaped it. The landscape of the Wild West is beginning to fade and modern technologies like automobiles, machine guns, and oil drilling projects are beginning to appear.

Plot[编辑]

The game begins in 1911, where former outlaw John Marston (Rob Wiethoff英语Rob Wiethoff) is taken from his family by the Bureau of Investigation, and will only be granted amnesty when he brings the remaining members of his old gang to justice. Marston sets off to track down Bill Williamson (Steve J. Palmer), who now runs his own gang. Marston confronts Williamson at his stronghold, Fort Mercer, only to be shot and left for dead. Local rancher Bonnie MacFarlane (Kimberly Irion) finds him critically wounded and takes him to her ranch for recovery. Several days later, Marston begins repaying the MacFarlanes for their help in the form of odd-jobs around the ranch. During this time he works with U.S. Marshal Leigh Johnson (Anthony De Longis英语Anthony De Longis) and his deputies, con artist Nigel West Dickens (Don Creech英语Don Creech), treasure hunter and grave robber Seth Briars (Kevin Glikmann), and an unreliable alcoholic arms dealer known only as Irish (K. Harrison Sweeney). Marston performs various tasks and favours in exchange for their help with organizing an attack on Fort Mercer. Marston and his group then breach the fort and defeat Williamson's gang only to find that Williamson had fled to Mexico to seek help from Javier Escuella (Antonio Jaramillo), another member of Marston's former gang.

In Mexico, Marston sides with Mexican Army Colonel Agustín Allende (Gary Carlos Cervantes) and his right-hand man Captain Vincente de Santa (Hector Luis Bustamante英语Hector Luis Bustamante), to help end a rebellion in return for Allende delivering Escuella and Williamson to him. However, Allende betrays Marston, who then sides with the rebels. With the initial help of elderly gunslinger Landon Ricketts (Ross Hagen英语Ross Hagen), Marston, along with rebel leader Abraham Reyes (Josh Segarra) and one of his lovers Luisa (Francesca Galeas), eventually turns the tide in favour of the rebels, killing de Santa and launching an assault on the El Presidio fortress. They find Escuella, who attempts to bargain for his life by revealing that Williamson has been under Allende's protection. Marston is given the option to either kill Escuella or turn him over to the Bureau. Marston and Reyes then take the fight to Allende, where Luisa is killed during the attack. As Allende's palace is stormed by the rebels, both he and Williamson flee, but are apprehended and executed. Reyes then takes charge of the local government and plans to advance on the capital, while Marston leaves to meet with the Bureau in Blackwater.

Agents Edgar Ross (Jim Bentley) and Archer Fordham (David Wilson Barnes) refuse to let Marston return to his family until he assists the Bureau in hunting down Dutch van der Linde (Benjamin Byron Davis英语Benjamin Byron Davis), the leader of Marston's former gang. Marston learns that Dutch has been forming his own gang, and joins Ross, Fordham and a group of U.S. soldiers in an attack on Dutch's hideout. During the assault, Marston chases Dutch up to a cliff, where the latter commits suicide by backing off the cliff and falling to his death. Marston is released from his deal with Ross and returns to his ranch where his wife Abigail (Sophie Marzocchi) and son Jack (Josh Blaylock英语Josh Blaylock) are waiting. Marston devotes his time tending to the ranch, having sworn to keep himself and his family away from the outlaw lifestyle forever. He is then suddenly forced to repel a surprise attack from a combined force of soldiers, lawmen and government agents led by Ross. Marston is able to fend off several waves of attackers and get his family to safety but stays behind to hold back the rest. Despite a valiant last stand, he dies after being shot numerous times by Ross and his men, and is buried by his family on the hill overlooking the ranch.

Three years later, following the death of his mother, Jack tracks down the now-retired Ross, and kills him in a duel. The fates of Marston's companions are later summarized: Marshal Leigh Johnson retired from Armadillo and moved away; Reyes was consumed by power and became a tyrant; Bonnie MacFarlane eventually married; Irish shot himself dead in an outhouse when his gun accidentally discharged; Seth Briars eventually found treasure and became rich; and Landon Ricketts died quietly in his sleep.

Development[编辑]

Rockstar San Diego began to develop Red Dead Redemption英语Development of Red Dead Redemption in 2005. Development was conducted by a team of more than 800 people, including Rockstar San Diego's core team and staff from parent company Rockstar Games's studios around the world.[12] The game runs on the proprietary Rockstar Advanced Game Engine (RAGE), which was improved for the game to improve its draw distance英语draw distance rendering capabilities.[13] The Euphoria英语Euphoria (software) and Bullet software handle additional animation and rendering tasks.[14] Having exhausted the use of previous hardware on previous projects, Rockstar felt inspired after realising the potential power of the PlayStation 3 and Xbox 360.[15] Analyst estimations place the game's combined development and marketing budget between US$80 million and US$100 million, which would make it one of the most expensive video games英语List of most expensive video games to develop ever made.[16]

The open world was created to represent iconic features of the American frontier. Key members of the game world product team took research trips to Washington and the Library of Congress in their extensive research on the American frontier.[17] They also captured a multitude of photographs, and analyzed various classic Western英语Western (genre) films.[14] The team considered creating the open world one of the most technically demanding aspect of the game's production, in terms of filling the world with enough content to interest players.[18] The team chose 1911 as the game's setting as they felt that exploring the transformation from "the old West" into a modern world was intriguing.[13] The team viewed Red Dead Redemption as a spiritual successor to Red Dead Revolver,[19] and designed it to improve upon the gameplay mechanics. They sought to maintain the shooting mechanic and expand on other game features, attempting to achieve realism with every feature of the game.[14] In particular, the team faced a challenge in creating realistic movement for the horse, resulting in the engagement of a stunt horse to simulate movement for the designers.[20]

After an audition process, Rob Wiethoff英语Rob Wiethoff was selected to portray John Marston.[21] The cast's performances were mostly recorded using motion capture technology, with additional dialogue and sound effects recorded in a studio.[22] Red Dead Redemption also features an original score英语Red Dead Redemption Original Soundtrack, which was composed by Bill Elm and Woody Jackson, collaborating with each other over fifteen months.[23] Rockstar also consulted musicians who played traditional Western instruments, such as harmonica player Tommy Morgan.[24]

Though a technology demonstration英语technology demonstration was shown in 2005,[25] Red Dead Redemption was first formally announced by Rockstar Games on February 3, 2009.[26] They released its debut trailer on December 1, 2009, introducing the game's protagonist.[27] The game missed its original projected April 2010 release date, pushed back to May 18, 2010 to allow for further polishing.[28] To spur pre-order英语pre-order game sales, Rockstar collaborated with several retail outlets to provide pre-order bonuses. These included exclusive in-game outfits, weapons and horses,[29] as well as the game's official soundtrack.[30]

Additional content[编辑]

Post-release content was added to Red Dead Redemption as downloadable content (DLC) packs. Outlaws to the End, released on June 22, 2010, added six new cooperative side missions for the game's multiplayer. The Legends and Killers pack was released on August 10, 2010; it added eight multiplayer characters from Red Dead Revolver, nine map locations, and a Tomahawk weapon. The Liars and Cheats pack was released on September 21, 2010; it added competitive multiplayer modes and mini-games, additional characters from the single-player game and the Explosive Rifle weapon.[31] The Hunting and Trading pack was released on October 12, 2010; it added a jackalope to the game's world, and some additional outfits.[32] Undead Nightmare英语Red Dead Redemption: Undead Nightmare, released on October 26, 2010, added a new single-player campaign with ghost towns and cemeteries full of zombies; in the game's story, players continue to assume control of Marston as he searches for a cure to the zombie outbreak.[33] The Myths and Mavericks pack, released for free on September 13, 2011, added additional characters from the single-player campaign.[34][35]

A Game of the Year Edition containing all downloadable content was released for both PlayStation 3 and Xbox 360, on 11 October 2011 in North America and on 14 October 2011 internationally.[36] Additionally, Microsoft added the game to its backwards compatibility list for Xbox One英语List of Xbox 360 games compatible with Xbox One platforms in July 2016.[37]

Reception[编辑]

评价
汇总得分
汇总媒体得分
Metacritic95/100[38][39]
评论得分
媒体得分
1UP.comA[40]
Edge10/10[41][c]
Eurogamer8/10[43]
Game Informer9.75/10[44]
GamePro5/5颗星[45]
GameSpot9.5/10[48]
GameSpy5/5颗星[46]
GameTrailers9.5/10[47]
IGN9.7/10[49]
奖项
媒体奖项
PlayStation Official Magazine - UK3rd best PS3 game of all time[50]

Red Dead Redemption was released to critical acclaim. Review aggregator英语Review aggregator website Metacritic, which assigns a normalized rating in the 0–100 range, calculated an average score of 95 out of 100, indicating "universal acclaim", based on 73 reviews for the PlayStation 3 version and 96 reviews for the Xbox 360 version.[38][39] Commercially, the game has also been very successful. By August 2011, the game had shipped over 11 million copies, 2 million of which were retail units of Undead Nightmare.[51] As of February 2017, Red Dead Redemption has shipped over 15 million units.[52]

Many critics praised the landscape, environment and graphics of Red Dead Redemption. Erik Brudvig of IGN lauded the environmental details, noting the player can even scare a flock of birds from the bushes as they ride past. He also noted that the game's dynamic events, weather and ambient sounds provide a rich experience for players. He summarized by stating "you can also expect a fantastic game that offers the Western experience we've all been waiting for."[49] Game Informer called the scenery "breathtaking", and the cinematic cutscenes "vastly improved" over Grand Theft Auto IV, and named it the "best-looking Rockstar game to date".[44]

Video sample of the game.
The portion of the game in which Marston enters Mexico was acclaimed by critics and players. The usage of the song "Far Away" by José González英语José González (singer) led to the scene being regarded as "perfect" and "beautiful" by gaming journalists.[53] (0:30)

The music, sound and voice acting in the game was also widely praised and spoken about. It won the Best Original Music and Best Voice Acting awards from GameSpot.[54][55] When talking about the sound design of Red Dead Redemption, Game Informer said "From pitch-perfect gunshots to the daunting rumble of prairie thunderstorms, the remarkable attention to audio detail brings the world to life".[44]

Critics and reviewers spoke about the successful use of the game engine, and made similarities of the controls and physics to the Grand Theft Auto series. Game Informer said that Rockstar "[transposed] the Grand Theft Auto gameplay template onto a Wild West setting".[44] Good Game英语Good Game (television series) reviewer Stephanie "Hex" Bendixsen英语Stephanie Bendixsen said that "[Rockstar] really looked at what people liked and didn't like in their game design from [Grand Theft Auto IV], and included it here".[56] Eurogamer's Simon Parkin felt Red Dead Redemption successfully "re-clothes" the Grand Theft Auto framework in an "exciting, distinct and expertly realised scenario".[43]

The multiplayer aspect of Red Dead Redemption received mixed commentary from critics. GamePro's Will Herring praised the variety of multiplayer modes and the open gameplay, but noted that it put more responsibility on the players for keeping the game interesting.[45] Justin Calvert of GameSpot also gave high marks for the game's variety of multiplayer modes, but felt that there was a lack in customization options for players.[48] In a more critical view of multiplayer, Scott Sharkey of 1UP.com noted that games can suffer from griefing英语Griefer[b] due to the open nature of multiplayer gameplay. He also criticized the leveling and unlocking aspects, noting that "The first few minutes spent as a toothless miner riding a balky mule can be pretty humiliating".[40] G4TV's Jake Gaskill echoed this sentiment. He noted that the game often respawns英语Spawning (video game) players in a similar location to their death, which allows the killing player to repeatedly grief the other player.[57] Rockstar has since added a feature which allows for players being griefed to transport to another area upon respawn.[58]

Accolades[编辑]

Since its release, Red Dead Redemption has received a large number of awards. It won several Game of the Year awards from media outlets such as GameSpy,[59] GameSpot,[60] Good Game英语Good Game (television series),[61] Computer and Video Games,[62] and Machinima,[63] among others.[64][65] The game's music also received awards for its original score from GameSpot,[54] Machinima.com,[63] and Spike TV.[66] José González英语José González (singer) also received an award from Spike for his original song "Far Away".[66] The graphics received honors at the Korean Games Conference,[67] and from the television program Good Game.[68] Red Dead Redemption: Undead Nightmare英语Red Dead Redemption: Undead Nightmare also received Best Downloadable content awards from Spike TV,[66] G4 TV[69] and Game Revolution.[70] At the 2010 Spike Video Game Awards, Red Dead Redemption won the Game of the Year, Best Song in a Game ("Far Away" by José González英语José González (singer)), Best Original Score and Best DLC (Undead Nightmare英语Red Dead Redemption: Undead Nightmare) awards.[66] Red Dead Redemption was not nominated for any of the jury based awards at the BAFTA Video Game Awards due to Rockstar's refusal to submit the title for consideration; BAFTA cannot enter games without permission from the developers and publishers.[71][72]

John Marston[编辑]

GameSpot and IGN named Marston the year's best new character.[112][113] Marston was a nominee for character and voice acting awards at the 2010 Spike Video Game Awards[114] and 14th Annual D.I.C.E. Awards.[115] In 2013, Complex英语Complex (magazine) remembered Rob Wiethoff's voice acting performance as the second best in a video game.[116] Network World stated John Marston "is a complicated character, having been a bad person who is trying to make things right."[117] The New York Times stated that "[John] and his creators conjure such a convincing, cohesive and enthralling re-imagination of the real world that it sets a new standard for sophistication and ambition in electronic gaming."[118] Marston has been included in multiple lists of top video game character traits.[119][120][121][122][123][124] GamesRadar placed Marston fifth in their list of best game characters of the generation,[125] and GameSpy called John Marston a noticeable omission from the 2011 Guinness World Records Gamer's Edition's top 50 video game characters.[126]

Legacy[编辑]

Critics concurred that Red Dead Redemption was one of the best games of the seventh generation era of video game consoles.[127] Dan Whitehead of Eurogamer wrote that he hoped the eighth generation of consoles would offer "similarly powerful experiences".[128] IGN ranked the game third on its 2011 list of the top modern video games,[129] and seventh on its 2014 list of the best games of the generation.[130] GamesRadar listed Red Dead Redemption at second on its list of the best games of all time, in February 2013,[131] and sixth on its list of the best video game stories, in July 2013.[132] In September 2013, the game was ranked the thirteenth best PlayStation 3 game,[133] and the seventh best Xbox 360 game, by IGN.[134] In November 2013, the game was ranked at fourth and eighth place on Eurogamer and Hardcore Gamer's list of the best games of the generation, respectively.[127][135] In January 2014, Computer and Video Games ranked the game at number fifteen on its list of the best games of the generation.[136] In June 2014, the game placed at number five on IGN's list of the "Games of a Generation: Your Top 100" as voted by readers of the site.[137] In August 2014, the game placed seventh on Good Game英语Good Game (television series)'s Top 100 list.[138] In July 2015, the game placed 10th on USgamer's The 15 Best Games Since 2000 list.[139]

Prequel[编辑]

In March 2013, Karl Slatoff, chief operating officer of Take-Two Interactive, revealed that the company has an "extensive pipeline of unannounced titles in development" and mentioned that the Red Dead franchise was important to the company.[140] Concept art for a future game in the series was reportedly leaked online in April 2016.[141] Images released by Rockstar in October 2016 sparked speculation regarding a sequel.[142][143] Red Dead Redemption 2 was confirmed by Rockstar in October 2016, scheduled for release on October 26 2018 for PlayStation 4 and Xbox One.[144]

References[编辑]

Notes

  1. ^ Additional work by Rockstar North, Rockstar Leeds and Rockstar New England.[1]
  2. ^ 2.0 2.1 Rockstar addressed the game's griefing英语Griefer problem by introducing a Friendly Free Roam in an update on October 23, 2010.[11]
  3. ^ Edge originally gave the game 9/10,[42] but retroactively changed the score to 10/10.[41]

Footnotes

  1. ^ Rockstar San Diego. Red Dead Redemption. PlayStation 3 and Xbox 360. Rockstar Games. May 18, 2010. Credits. 
  2. ^ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Rockstar San Diego. Red Dead Redemption Game Manual (PDF). Rockstar Games. 2010 [April 10, 2013]. 
  3. ^ R* Y. Rockstar Games Tips: Becoming an Ace Online Poker Player (Red Dead Redemption: Undead Nightmare Collection / Liars and Cheats Pack). Rockstar Games. November 16, 2010 [April 4, 2013]. 
  4. ^ 4.0 4.1 McWhertor, Michael. Red Dead Redemption Eyes-On Impressions. Kotaku. May 28, 2009 [April 10, 2013]. 
  5. ^ Cocker, Guy. Red Dead Redemption Hands-On—Xbox 360 Previews at GameSpot. GameSpot. January 28, 2010 [March 29, 2010]. (原始内容存档于June 1, 2010). 
  6. ^ Features: Weapons. Rockstar Games. [March 29, 2010]. 
  7. ^ Yoon, Andrew. Red Dead Redemption's online 'Multiplayer Free Roam' revealed. Joystiq. April 8, 2010 [April 8, 2010]. 
  8. ^ Bramwell, Tom. Red Dead's Liars and Cheats Pack dated. Eurogamer. August 27, 2012 [April 10, 2013]. 
  9. ^ Yin-Poole, Wesley. Rockstar details RDR's Land Grab Mode. Eurogamer. October 22, 2010 [April 10, 2013]. 
  10. ^ R* Q. Multiplayer in Red Dead Redemption. Rockstar Games. April 8, 2010 [April 8, 2010]. [永久失效連結]
  11. ^ 11.0 11.1 R* Q. Friendly Free Roam, Coming Very Soon to Red Dead Redemption Multiplayer. Rockstar Games. October 8, 2010 [October 18, 2016]. 
  12. ^ Ingham, Tim. News: Red Dead Redemption gets another winning review. Computer and Video Games. Future plc. May 16, 2010 [June 19, 2012]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  13. ^ 13.0 13.1 Cabral, Matt. Interview: Christian Cantamessa – Red Dead Redemption. GameFan英语GameFan. April 7, 2010 [September 26, 2014]. (原始内容存档于September 26, 2014).  已忽略未知参数|df= (帮助)
  14. ^ 14.0 14.1 14.2 Staff. Red Dead Redemption Exclusive Q&A. GameSpot. CBS Interactive. February 11, 2010 [August 29, 2014]. (原始内容存档于August 28, 2014).  已忽略未知参数|df= (帮助)
  15. ^ Onyett, Charles. Red Dead Redemption: A Man and His Horse. IGN. Ziff Davis: 1. May 8, 2009 [September 24, 2014]. (原始内容存档于September 24, 2014).  已忽略未知参数|df= (帮助)
  16. ^ Schiesel, Seth. Video Game Review - 'Red Dead Redemption' Brings Old West to Life. The New York Times. The New York Times Company英语The New York Times Company. May 16, 2010 [September 4, 2014]. (原始内容存档于February 28, 2014).  已忽略未知参数|df= (帮助)
  17. ^ Onyett, Charles. Red Dead Redemption: A Man and His Horse. IGN. Ziff Davis: 3. May 8, 2009 [September 24, 2014]. (原始内容存档于October 6, 2014).  已忽略未知参数|df= (帮助)
  18. ^ Onyett, Charles. Red Dead Redemption: A Man and His Horse. IGN. Ziff Davis: 2. May 8, 2009 [September 24, 2014]. (原始内容存档于October 6, 2014).  已忽略未知参数|df= (帮助)
  19. ^ James, Dean. Five Years Later, Where Is Red Dead Redemption 2?. Attack of the Fanboy. Modern Media Group LLC. [30 April 2016]. 
  20. ^ GameSpot Staff. Breaking in the Digital Horses of Red Dead Redemption. GameSpot. CBS Interactive. May 10, 2010 [October 5, 2014]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  21. ^ Stafford, Patrick. What happened to John Marston. Polygon. Vox Media. June 19, 2013 [September 14, 2014]. (原始内容存档于September 24, 2014).  已忽略未知参数|df= (帮助)
  22. ^ Murray, Charlie. Rob Wietoff (AKA John Marston) Nave360 Interview. Nave360. January 4, 2011 [October 5, 2014]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  23. ^ Stuart, Keith. Redemption songs: the making of the Red Dead Redemption soundtrack. The Guardian. Guardian Media Group英语Guardian Media Group. May 26, 2010 [August 17, 2014]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  24. ^ R* Q. Behind the Scenes of the Red Dead Redemption Soundtrack. Rockstar Newswire. Rockstar Games. July 28, 2010 [October 5, 2014]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  25. ^ Rockstar Games. Red Dead Redemption 2005 Teaser. YouTube. May 26, 2007 [May 12, 2010]. (原始内容存档于June 20, 2010).  已忽略未知参数|df= (帮助)
  26. ^ Robinson, Martin. Red Dead Redemption Announced. IGN. February 4, 2009 [April 3, 2013]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  27. ^ R* Q. Red Dead Redemption Official Trailer: "My Name Is John Marston". Rockstar Newswire. Rockstar Games. December 1, 2009 [August 17, 2014]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  28. ^ Jackson, Mike. News: Red Dead Redemption delayed to May. Computer And Video Games. March 4, 2010 [June 19, 2012]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  29. ^ R* Q. Red Dead Redemption Exclusive Pre-Order Bonuses: The Referendum, The Golden Guns, The War Horse and More. Rockstar Newswire. Rockstar Games. February 9, 2010 [August 16, 2014]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  30. ^ R* Q. Red Dead Redemption: Deadly Assassin Outfit, Golden Guns Weapon Pack and War Horse Now Available on Xbox LIVE and PlayStation Network. Rockstar Newswire. Rockstar Games. April 8, 2011 [April 4, 2013]. (原始内容存档于September 4, 2014).  已忽略未知参数|df= (帮助)
  31. ^ Totilo, Stephen. Red Dead Redemption Adding Zombies, Multiplayer Poker, More. Kotaku. Gawker Media英语Gawker Media. July 8, 2010 [April 10, 2013]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  32. ^ R* Q. Free Hunting and Trading Outfits Pack for Red Dead Redemption Coming October 12th. Rockstar Newswire. Rockstar Games. October 5, 2010 [October 6, 2010]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  33. ^ Reparaz, Mikel. Red Dead Redemption – Undead Nightmare hands-on. GamesRadar. Future plc. October 14, 2010 [October 15, 2010]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  34. ^ R* Y. FREE Fan Appreciation DLC for Red Dead Coming Soon. Rockstar Newswire. Rockstar Games. June 6, 2011 [June 19, 2012]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  35. ^ R* S. Release Date & Details on the Free Red Dead Redemption Myths and Mavericks Bonus Pack. Rockstar Newswire. Rockstar Games. September 1, 2011 [June 17, 2014]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  36. ^ Goldfarb, Andrew. Red Dead GOTY Edition This Fall. IGN. Ziff Davis. September 14, 2011 [October 5, 2014]. (原始内容存档于October 5, 2014).  已忽略未知参数|df= (帮助)
  37. ^ Frank, Allegra. Red Dead Redemption will finally be backward compatible with Xbox One. Polygon. July 5, 2016 [July 5, 2016]. 
  38. ^ 38.0 38.1 Red Dead Redemption for PlayStation 3 Reviews. Metacritic. CBS Interactive. [October 3, 2010]. 
  39. ^ 39.0 39.1 Red Dead Redemption for Xbox 360 Reviews. Metacritic. CBS Interactive. [May 17, 2010]. 
  40. ^ 40.0 40.1 Sharkey, Scott. Red Dead Redemption Review. 1UP. May 17, 2010 [May 17, 2010]. (原始内容存档于June 30, 2012). 
  41. ^ 41.0 41.1 The ten amendments: we crown seven games from the last 20 years of Edge with a retrospective 10. Edge Magazine. Future Publishing. [22 February 2014]. 
  42. ^ Edge Staff. Review: Red Dead Redemption. Edge Online. May 17, 2010 [May 18, 2010]. (原始内容存档于September 8, 2012). 
  43. ^ 43.0 43.1 Parkin, Simon. Red Dead Redemption Review. Eurogamer. May 17, 2010 [October 4, 2010]. 
  44. ^ 44.0 44.1 44.2 44.3 Bertz, Matt. Rockstar Wrangles The Best Video Game Western Of All Time. Game Informer. GameStop. May 17, 2010 [October 1, 2014]. 
  45. ^ 45.0 45.1 Herring, Will. Red Dead Redemption review from GamePro. GamePro. May 7, 2010 [May 17, 2010]. (原始内容存档于May 22, 2010). 
  46. ^ Tuttle, Will. Red Dead Redemption - Xbox 360. GameSpy. May 19, 2010 [May 19, 2010]. 
  47. ^ News: Red Dead Redemption Review. GameTrailers. May 17, 2010 [May 17, 2010]. 
  48. ^ 48.0 48.1 Calvert, Justin. Red Dead Redemption Review. GameSpot. May 18, 2010 [June 19, 2012]. 
  49. ^ 49.0 49.1 Brudvig, Erik. Red Dead Redemption Review. IGN. Ziff Davis. May 17, 2010 [May 17, 2010]. 
  50. ^ Hall of Fame listing, PlayStation Official Magazine issue 107, Future Publishing, March 2015
  51. ^ Graft, Kris. Take-Two: Red Dead Redemption Ships 11M Units. Gamasutra. August 8, 2011 [August 10, 2011]. 
  52. ^ Makuch, Eddie. Red Dead Redemption Shipped 15M Copies; Take-Two Promises Major Marketing For Sequel. GameSpot. CBS Interactive. 7 February 2017 [7 February 2017]. 
  53. ^ Sources that compliment the usage of the song "Far Away" during gameplay include:
  54. ^ 54.0 54.1 54.2 Best Original Music - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 20, 2010). 
  55. ^ Best Voice Acting - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 17, 2010). 
  56. ^ Good Game英语Good Game (television series). Good Game stories — Red Dead Redemption. Australian Broadcasting Corporation. May 31, 2010. 
  57. ^ Gaskill, Jake. Red Dead Redemption Review. G4TV. May 17, 2010 [May 18, 2010]. 
  58. ^ The Escapist: Forums: The News Room: Rockstar Bringing New Law to Red Dead Redemption's Multiplayer. [March 8, 2014]. 
  59. ^ GameSpy Game of the Year 2010. GameSpy. [June 19, 2012]. 
  60. ^ GameSpot Game of the Year 2010. GameSpot. [June 19, 2012]. (原始内容存档于June 19, 2013). 
  61. ^ Good Game英语Good Game (television series). GG Awards 2010 - Game of the Year. Australian Broadcasting Corporation. [December 15, 2010]. 
  62. ^ CVG Staff. Feature: The Top 10 Games of 2010. Computer And Video Games. [December 22, 2010]. 
  63. ^ 63.0 63.1 Shibley, Billy. Machinima.com announces 2010 Inside Gaming Awards Winners. Machinima.com. [December 14, 2010]. (原始内容存档于July 14, 2011).  已忽略未知参数|df= (帮助)
  64. ^ Best Video Games of 2010. CNET. [December 15, 2010]. 
  65. ^ The Platinum Chalice Awards 2010. GamesRadar. [December 20, 2010]. 
  66. ^ 66.0 66.1 66.2 66.3 66.4 VGA. Video Game Awards 2010 Winners. Spike英语Spike (TV channel). October 27, 2011 [April 3, 2013]. 
  67. ^ Kwag, Sophia. KGC AWARDS, to go forward a step with the Global Game Awarding Ceremony. AVING USA. September 20, 2010 [December 15, 2010]. 
  68. ^ Good Game英语Good Game (television series). GG Awards 2010 - Best Graphics. Australian Broadcasting Corporation. [December 24, 2010]. 
  69. ^ Best of 2010: Best DLC. G4TV. December 14, 2010 [April 5, 2013]. 
  70. ^ Reboucas, Eduardo. Game Revolution: 2010 GR Awards — Best DLC Add-on. Game Revolution. [December 24, 2010]. 
  71. ^ Minkley, Johnny. BAFTA explains Red Dead snub. Eurogamer. March 16, 2011 [May 31, 2014]. 
  72. ^ Brown, Nathan. No Red Dead Redemption at BAFTAs. Edge. December 15, 2010 [May 31, 2010]. 
  73. ^ Best Story - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于October 11, 2011). 
  74. ^ Best New Character - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于January 7, 2012). 
  75. ^ Best Atmosphere - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 24, 2010). 
  76. ^ Best Voice Acting - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 24, 2010). 
  77. ^ Best Improved Sequel - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于January 8, 2012). 
  78. ^ Best Writing/Dialogue - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 21, 2010). 
  79. ^ Best Ending - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于January 1, 2012). 
  80. ^ Best Action/Adventure Game - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于July 31, 2013). 
  81. ^ Best PS3 Game - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 31, 2010). 
  82. ^ Best Xbox 360 Game - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于March 28, 2013). 
  83. ^ Game of the Year - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 20, 2010). 
  84. ^ Best Downloadable Content - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于July 31, 2013). 
  85. ^ Best Graphics, Artistic - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 24, 2010). 
  86. ^ Best Sound Design - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 24, 2010). 
  87. ^ Best Original Game Mechanic - The Best Games of 2010. GameSpot. [April 9, 2013]. (原始内容存档于December 24, 2010). 
  88. ^ Funniest Game 2010 - Red Dead Redemption: Undead Nightmare - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  89. ^ Best Story 2010 - Red Dead Redemption - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
  90. ^ Best Character 2010 - John Marston (Red Dead Redemption) - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于October 14, 2013). 
  91. ^ Best Story 2010 - Mass Effect 2 - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  92. ^ Coolest Atmosphere 2010 - Limbo - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  93. ^ Coolest Atmosphere 2010 - Thane (Mass Effect 2) - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  94. ^ Best Visuals 2010 - Limbo - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  95. ^ Best Horror Game 2010 - Alan Wake - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  96. ^ Best Xbox 360 Game of the Year 2010 - Mass Effect 2 - Xbox 360. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于December 17, 2013). 
  97. ^ Funniest Game 2010 - Costume Quest - PS3. IGN. Ziff Davis. [April 9, 2013]. 
  98. ^ Coolest Atmosphere 2010 - Castlevania: Lord of Shadows - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
  99. ^ Most Addictive Game 2010 - Pac-Man Championship Edition DX - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
  100. ^ Best Visuals 2010 - God of War III - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
  101. ^ Most Bang for Your Buck 2010 - The Sly Collection - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
  102. ^ Best Horror Game 2010 - Heavy Rain - PS3. IGN. Ziff Davis. [April 9, 2013]. (原始内容存档于April 4, 2012). 
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External links[编辑]

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